Hopefully, by the end of the month or the beginning of the next month, I will have the new Pre-Alpha demo of Wrapturous Adventure ready for people to play. Just got a few things to finish up. Now just a heads up, while this new pre-alpha has been a months-long work, be aware that this was due to a large amount of reprogramming and polishing up, to help make the new pre-alpha feel more like a professional design compared to the original Pre-Alpha, that I personally have found to be very amateurish. So do not expect a ton of new content in the new Pre-Alpha, new capture and punishment scenes (In fact this pre-alpha will contain way less, but new ones could be added later), instead, you see this as a new starting step on some of the main mechanics that will help start creating Wrapturous Adventure.